Black Ops 4's Blackout Supports More Players Than Battlefield V

Every few years the gaming community sees mega game publishers Activision and Electronic Arts go head-to-head with their flagship shooter franchises. Call of Duty has always reigned king on the sales front with its annual releases from three separate lead developers (and support studios) but EA's developer DICE has always tried to up the ante with their Battlefield series but hasn't topped the genre in popularity quite yet.
This year from the outside looking in, this BF vs. COD competition looked especially fierce. DICE is going back to their WWII roots with  Battlefield V , embracing the same setting Call of Duty explored last year with their return to "boots on ground' gameplay. But from the timing of their announcements and reveal events earlier this year, to an initial release plan that saw Battlefield V coming out just before  Call of Duty: Black Ops 4 for early access players, and right after that same week for everyone else, it seemed they thought this was the year.

And then DICE delayed Battlefield V  an extra month so that's no longer a thing. However, today, as Battlefield V launches their open beta early for EA Access subscribers and players who pre-ordered, the Call of Duty: Black Ops 4 cover story also launched from Game Informer. This means that today, both sides are beginning their full reveals of their respective battle royale modes - modes that both devs admit were tacked on later in development.
And weirdly enough, despite not having a game engine that supports large-scale multiplayer gameplay, Black Ops 4's Blackout mode will support more players than Battlefield V's Firestorm mode. Strange!


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